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Stormy Liberation is a Raid Event scheduled to start on August 1, 2024 at 8:00 PM (PST/PDT) and end on August 7, 2024 at 7:59 PM (PST/PDT). It is the two hundred first episode of the Dark Stigma story and hundred and first in the Malice Canon storyline.

Half-time Reward Calculation Period is at August 3, 2024 from 8:00 PM to 8:59 PM (PST/PDT).

Feature Changes[]

None

Raid Bosses Skill Cards[]

Reward Cards[]

Prologue[]

"Damruza, by royal order, you are to remove this lock. Otherwise, I will remove your head." On the dungeon's lowest level, Queen Merone of Ribaff addressed a stoic man outside the cell door. "Please forgive such drastic measures, Your Highness. There was no more expedient way to ensure your safety. Until the storm has passed, you mustn't leave."

Damrusa responded with complete composure, realizing the queen's bluff. Merone could not kill him, both because his expertise in the sealing arts was the kingdom's last hope... and she secretly loved him more than anyone. Which reason was greater, she herself did not know. He, on the other hand, was aware her vain outburst was simply an expression of inner conflict, also revealing she still let emotion dictate her actions even as Ribaff faced utter ruin.

"I'll dispatch servants before I depart. Wait here while my task is carried out. Losing you will also mean losing the path to restoration." The queen started running calculations in her head after his last sentence. Since she took the throne, the amount of capital needed to restore the nation often appeared in her dreams. Damruza knew this and used it against her. Money was directly related to her people's livelihoods. That was why she had arranged a trade agreement with the neighboring countries to take effect once the storm faded. He reminded Merone her presence as a ruler was crucial... as was his imminent sacrifice.

"Please don't mourn my death. Sealing Libetia has been our long desire." He was correct, but she could not stop herself from shedding a single tear. Libetia was originally the name of a witch executed by Merone's ancestor, founder of the kingdom. A treasonous minister revived her hatred as a cursed storm seven generations ago. He fell victim to the unruly waves, but the storm itself did not abate even after two hundred years. As it raged intermittently over the coast of Ribaff, the figure of a woman could be seen in the middle of the whirling winds. They destroyed ships at sea and stole lives on land.

For that reason, the queen and Damrusa, born from a famed family of magicians, lived for the preordained purposes of sealing Libetia and restoring the ravaged domain. Damruza's diligence in studies was rewarded with peerless talent, and Merone used her skillful diplomacy to prepare the commerce treaty. However, its enactment was conditional upon the establishment of a new sea route, which was only possible after Libetia's removal. This was something Ribaff also wanted for decades, but such hopes were nonexistent until now with Damruza. He would sacrifice his life to perform the sealing ritual, letting Merone direct the nation's recovery.

It seemed Libetia noticed their chances had improved and responded by increasing the storm's frequency and strength to unprecedented levels. This resulted in repeated failures on Damruza's end, causing the other countries in the treaty to doubt their success. Before they backed out, Merone was determined to give up herself to Libetia. Since she held a grudge against the royal line, its termination might calm her enough to allow sealing, or so the queen believed. Had Damruza not anticipated this and locked her in the dungeon, she would likely have become a waterlogged corpse on the ocean floor.

"I didn't want to die only for the sake of the nation." Merone gripped her true intention so tightly it spilled forth for the first time. Before she could continue, Damruza simply replied:

"I am aware." That was the last they saw of each other. Turning his back, he left the dungeon and headed into the storm.

......

Several days later, the sealing spell succeeded and Libetia's power was contained. The disaster that plagued Ribaff had been trapped inside of a crystal ball through Damruza's sacrifice. When it was presented to Queen Merone, she took a single glance at the frothing waters and gave a firm order. "Place it in the deepest cell of the dungeon and forbid anyone from entering under any circumstance, now and forevermore."

However, after another two centuries, the crystal ball's seal was broken due to a pressing need. A single ship with precious cargo was also trapped along with Libetia, yet even if the queen had noticed it then, she would have done nothing...

Epilogue[]

The storm avatar Libetia was responsible for massive loss of property and life with her slicing winds. She had threatened the nation of Ribaff twice before; her second incursion ended two hundred years ago during Queen Merone's reign. The magician Damruza sacrificed himself to seal her inside of a crystal ball. Unfortunately, the ship trapped alongside her held the lone cure for the current prince's fatal illness.

Although the royal line had remained unbroken since its establishment, quarrels over succession were common. This prince was a rare case of unanimous approval, so losing him would have a profound effect on the nation. The king launched an immediate investigation into the disease's remedy. One was discovered but only created by a genius apothecary named Shogra. Since he lived in the same era as Queen Merone and kept no record of his concoctions, it was seemingly nonexistent thenceforth. Fortunately, there was proof of it aboard the very boat inside Libetia's crystal ball.

Back then, Ribaff hoped to build a trade alliance with its neighbors. This was contingent upon forming a new sea route which demanded Libetia's removal. Damruza had already failed to seal her several times, causing the nations involved to reconsider. As a stopgap, one of the queen's associates, Duchess Werlin, ordered Shogra's medicine as gifts to curry favor with each ruler. The chance of delivery was next to none, but Werlin paid the merchant sailors a great sum to take the risk. What they did not expect was for Damruza to make another sealing attempt -- and succeed, no less -- on the day of their arrival.

When all this was revealed in the duchess' journal, the king made the decision to break open the crystal ball. After he prepared a team of expert magicians guided by your party, the storm was loosed once more.

You had bravely led the venture to recover Shogra's medicine from the ship. Boarding it through the wild waves, you found the precious cargo in the same room with the dead sailors' remains. It was then carried back to the castle and taken by the prince. His condition improved overnight, encouraging the party to complete the mission of resealing Libetia before her merciless gusts could spread further devastation.

After several days, you brought your blade of justice down upon the avatar, allowing the magicians to contain her yet again. The kingdom lavished praise and rewards... all of which you rejected. You claimed triumph was not by your efforts alone but with the aid of both Damruza's and Merone's spirits.

Chapters/Quests[]

Chapter Zone Energy EXP Coins Boss
1: Winged Pests 1-5 -1 +2 +20~24 Chobla, Young Mage
2: Winged Pests 6-10 -2 +4 +40~48 Chobla, Young Mage
3: Winged Pets 11-15 -3 +6 +60~72 (Flying Gems) Chobla, Young Mage
4: Merciless Cleaver 16-20 -4 +8 +60~72 Grandaxe Elite Andyra
5: Merciless Cleaver 21-25 -5 +10 +80~96 Grandaxe Elite Andyra
6: Merciless Cleaver 26-30 -6 +12 +80~96 (Crusher) Grandaxe Elite Andyra
7: Graceful Combat 31-35 -7 +14 +100~120 Prudent Major Fili
8: Graceful Combat 36-40 -8 +16 +100~120 Prudent Major Fili
9: Flawless Sheen 41-45 -8 +16 +120~144 Momorch the Silvercoat
10: Flawless Sheen 46-50 -9 +18 +120~144 Momorch the Silvercoat
Flawless Sheen ??? -12 +24 +120~144 None

Raid Bosses[]

Type Name Level Hit Points Time Allotted Damage
Main Beacon Sorcerer Radamm 1 100 30 minutes 1 x
Main Beacon Sorcerer Radamm 2 900 30 minutes 1 x
Main Beacon Sorcerer Radamm 3 1,350 30 minutes 1 x
Main Beacon Sorcerer Radamm 4 1,500 30 minutes 1 x
Main Beacon Sorcerer Radamm 5 2,250 30 minutes 1 x
Main Beacon Sorcerer Radamm 6 4,500 30 minutes 1 x
Main Beacon Sorcerer Radamm 7 9,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 8 15,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 9 22,500 30 minutes 1 x
Main Beacon Sorcerer Radamm 10 30,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 11 45,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 12 60,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 13 75,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 14 90,000 30 minutes 1 x
Main Beacon Sorcerer Radamm 15 100,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 16 110,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 17 115,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 18 125,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 19 135,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 20 150,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 21 170,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 22 200,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 23 250,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 24 280,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 25 350,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 26 450,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 27 600,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 28 700,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 29 900,000 30 minutes 1 x
Main (Portentous) Beacon Sorcerer Radamm 30 1,600,000 30 minutes 1 x
End Wave Spirit Elinza 1 2,000,000 30 minutes 1 x
End (Fiendish Pitch) Wave Spirit Elinza 1 3,000,000 30 minutes 1 x
Special Chobla, Young Mage 1 35,000 30 minutes 2 x
Special Grandaxe Elite Andyra 1 150,000 30 minutes 2 x
Special Prudent Major Fili 1 1,000,000 30 minutes 2 x
Hidden Dimensional Fiend Raglaut 1 4,500,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 2 5,000,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 3 5,500,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 4 6,000,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 5 6,600,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 6 7,300,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 7 8,000,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 8 8,800,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 9 9,700,000 2 hours 2 x
Hidden Dimensional Fiend Raglaut 10 10,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 11 13,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 12 16,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 13 20,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 14 24,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 15 29,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 16 35,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 17 42,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 18 50,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 19 60,000,000 2 hours 2 x
Hidden (Unfixed) Dimensional Fiend Raglaut 20 72,000,000 2 hours 2 x
Secret Tempest Avatar Libetia 1 14,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 2 17,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 3 20,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 4 24,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 5 29,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 6 35,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 7 42,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 8 50,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 9 60,000,000 2:30 hours 2 x
Secret Tempest Avatar Libetia 10 66,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 11 78,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 12 94,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 13 110,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 14 130,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 15 155,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 16 190,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 17 230,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 18 280,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 19 340,000,000 2:30 hours 2 x
Secret (Blue Honor) Tempest Avatar Libetia 20 410,000,000 2:30 hours 2 x

Rewards[]

Daily Ranking[]

Rank Reward
1
2-10
11-20
21-50
51-100
101-400
401-1,000
1,001-5,000
5,001-10,000
10,001-15,000

Half-Time[]

Rank Reward
1-3
4-6
7-15
16-30
31-60
61-150
151-250
251-350
351-700
701-2,000
2,001-6,000
6,001-10,000
10,001-30,000

Final Rankings[]

Rank Reward
Lucky 111, 222, Mega Lucky 777 (Pulsate) Dimensional Fiend Raglaut (LR) x 1
1
2-3
4-5
6-10
11-20
21-30
31-50
51-70
71-99
100-150
151-200
201-300
301-450
451-600
601-800
801-1,200
1,201-1,700
1,701-2,300
2,301-3,000
3,001-4,000
4,001-5,000
5,001-7,500
7,501-10,000

Raid Boss Repels[]

Repel Count Reward
1 LCP Claim Ticket x 1
2 Power Potion (Bound) x 1
3 Energy Drink (Bound) x 1
4 LCP Claim Ticket x 1
5 Energy Drink (Bound) x 1
6 Power Potion (Bound) x 1
8 Dragon King Egg x 1
10 Energy Drink (Bound) x 1
12 LCP Claim Ticket x 1
14 Mighty Young Dragon (UR) x 1
16 Energy Drink (Bound) x 1
18 Crystals x 80
20 UR Guaranteed Ticket x 1
23 Energy Drink (Bound) x 1
26 LCP Claim Ticket x 1
30 Energy Drink (Bound) x 1
35 Energy Drink (Bound) x 1
40 Power Potion (Bound) x 1
45 Prosperous Baby Dragon (Rare) x 1
50 Genius Baby Dragon (Rare) x 1
55 Dragon King Egg x 1
60 Rum x 1
65 Energy Drink (Bound) x 1
70 Energy Drink (Bound) x 2
75 Power Potion (Bound) x 2
80 Power Potion (Bound) x 3
85 Rum x 2
90 Energy Drink (Bound) x 3
100 Crystals x 200
110 Dragon King Egg x 1
120 Power Potion (Bound) x 4
140 Martial Baby Dragon (Rare) x 1
160 Crystals x 250
180 Energy Drink (Bound) x 4
200 Genius Young Dragon (UR) x 1
220 Martial Baby Dragon (Rare) x 1
240 Power Potion (Bound) x 4
260 Rum x 3
280 Pistol x 1
300 Martial Baby Dragon (Rare) x 2
350 Dragon King Egg x 1
400 (Shadowfall) Nedim the Demon Caller (LR) x 1
500 Martial Baby Dragon (Rare) x 2
600 Crystals x 1,000
800 Martial Baby Dragon (Rare) x 3
1,000 Gold Mirror x 1
1,500 Martial Baby Dragon (Rare) x 3
2,500 Martial Baby Dragon (Rare) x 3
Wave Spirit Elinza 50% UR Ticket x 1
(Fiendish Pitch) Wave Spirit Elinza 24-PWR UR Ticket x 1

Guild Ranking[]

Rank Damage Req. Reward
1 15,000,000
2-3 15,000,000
4-10 10,000,000
11-20 5,000,000
21-50 1,000,000
51-100 500,000
101-250 100,000
251-500 100,000
501-1,000 100,000
1,001-1,500 100,000

Guild Repels[]

Bosses Damage Req. Reward
50 1,000,000 Energy Drink (Bound) x 1
100 1,000,000 LCP Claim Ticket x 1
200 1,000,000 Energy Drink (Bound) x 2
300 1,000,000 Power Potion (Bound) x 2
500 1,000,000 Energy Drink (Bound) x 2
800 1,000,000 Power Potion (Bound) x 2
1,200 1,000,000 Power Potion (Bound) x 2
2,000 1,000,000 LCP Claim Ticket x 1
3,000 1,000,000 Rum x 1
5,000 1,000,000 Energy Drink (Bound) x 2
8,000 1,000,000 Rum x 1
10,000 1,000,000 Energy Drink (Bound) x 2
12,000 1,000,000 Rum x 1
14,000 1,000,000 Energy Drink (Bound) x 3
20,000 1,000,000 Crystals x 500
22,000 1,000,000 Crystals x 750
24,000 1,000,000 Crystals x 1,000
26,000 1,000,000 Crystals x 1,000
28,000 1,000,000 Crystals x 1,250
30,000 1,000,000 Crystals x 1,500
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