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Upon learning of their dilemma, you came running to Adrok's aid and witnessed the tragic scene for yourself. You knew [[Mertroy the Mindless|Mertroy]] was not at fault, but the nation would fall if you did not stop her. Hoping that another miracle would occur, you silently unsheathed your sword...
 
Upon learning of their dilemma, you came running to Adrok's aid and witnessed the tragic scene for yourself. You knew [[Mertroy the Mindless|Mertroy]] was not at fault, but the nation would fall if you did not stop her. Hoping that another miracle would occur, you silently unsheathed your sword...
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==Epilogue==
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Eyes blazing with hatred, Mertroy drove her spear through the horror-struck soldiers. The uncontrollable murderous urge led her to paint both the battlefield and herself an infernal red. The once loyal general, feared by all of Adrok's enemies, had her memories destroyed by the rebellious jailer [[Jaik, Thought Disrupter|Jaik]]. Her weapon was the same as that used by the legendary [[Just Queen Trinity|Queen Trinity]], but it now tore down the kingdom instead of building it up. Everyone thought it was impossible to save her from her fate as a raging berserker... except you.
  +
  +
From the outset, you felt that you could not call yourself a [[Hero]] if you did not save [[Mertroy the Mindless|Mertroy]]. Knowing words would not reach her, you instead clashed blades. She was a formidable opponent, yet your clarity of mind meant you could control the damage of each wound, whether inflicted upon you or her. After several minutes, you judged the time was right to bring the battle to an end and allowed her blade to pierce your chest. Everyone held their breath. Time slowed to a crawl. Your body relaxed, but your gaze remained fixed upon hers. Now was the moment of truth. It was obvious to all, no matter their mental state, that your sublime actions were born of justice itself, unless they were as twisted as [[Jaik, Thought Disrupter|Jaik]].
  +
  +
As expected, he was eager to take advantage of the situation and eliminate the greatest threat to his scheme. He swiftly picked up a dagger on the ground. [[Dusk Bowman Salvador|Salvador]] noticed and fired off an arrow, but it was too late. [[Jaik, Thought Disrupter|Jaik]] hurled the missile at you with deadly speed.
  +
  +
However, in the very next moment, a part in the clouds formed and a ray of sunlight cast down upon you. Divine power coursed through your body, bisecting the spear embedded in your chest at the center and repelling [[Jaik, Thought Disrupter|Jaik's]] dagger. Three blades struck the ground, their sound echoing for miles. The miracle of Adrok had happened once more. Just as the gods saved [[Just Queen Trinity|Trinity]] in recognition of her heart of justice, so they saved you.
  +
  +
As [[Mertroy the Mindless|Mertroy]] witnessed the historic event, a single tear coursed down her cheek. Memories and awareness emerged from the fog of oblivion, and her eyes slowly scanned the tragic scene. The wounds of her fallen comrades were all unmistakably created by her spear. She then looked down upon the three blades at her feet. They told her the rest of the story, and she collapsed into a sobbing heap.
  +
  +
The miraculous light had dispelled the darkness from Adrok, but the lives lost could not be restored. Even so, the fact that the gods had chosen to save [[Mertroy the Mindless|Mertroy]] was yet another miracle. Despite her cruel fate, she was still deemed needed to carry on justice for future generations.
 
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Revision as of 08:10, 8 October 2019

Forgotten Tears is a Raid Event scheduled to start on October 1, 2019 at 8:00 PM (PST/PDT) and end on October 7, 2019 at 8:00 PM (PST/PDT). It is the eighty fifth episode of the Dark Stigma story and forty third in the Malice Canon storyline.

Half-time Reward Calculation Period is at October 3, 2019 from 8:00 PM to 8:59 PM (PST/PDT).

Feature Changes

Raid Bosses Skill Cards

Prologue

The crest of the kingdom of Adrok depicted an intersecting sword and double-bladed spear. Each of the three edges were identical in length and appearance. Together, they represented the legendary origins of their greatest ruler, Queen Trinity.

Near the beginning of Adrok's long history, the king was given a daughter named Trinity. He also had three sons before her but felt they were unfit to rule as they were given to green and thoughtlessness. On the contrary, it was evident Trinity would value the welfare and livelihoods of the people. Therefore, he decided to go against custom and grant her the right of inheritance.

The sons, naturally unamused, plotted to kill Trinity. Finding an opportunity, they surrounded her with swords drawn. Each one was aimed at a different vital point: neck, heart, and stomach. However, before their weapons landed, a miracle occurred. The gods had recognized Trinity's morality and protected her with a divine shield. It not only deflected the blades, but overwhelmed her brothers with holiness and killed them on the spot.

For that reason, Queen Trinity was said to have always kept those swords by her side from the day she was crowned, symbolizing her fortitude and righteousness. Throughout her life, the brave, wise ruler accomplished many feats which served as the source of the kingdom's pride to this day. Moreover, she was as revered as a goddess by many citizens, particularly the royal army.

The same could have been said of Adrok's present general, Mertroy. She shared Trinity's sublime talent in wielding the double-bladed lance and won countless battles in her name. Unfortunately, the selfsame paragon was now the kingdom's greatest threat, for her memories had been disrupted and rearranged. The proud soldier had been reduced to a mindless berserker. All notion of loyalty was lost in the mists of oblivion. The only urges that stood clear in her consciousness were those to fight and to kill, directing her to the royal castle where she decimated the ranks of defenders.

The one responsible for her transformation was the torturer Jaik. Born into the family that oversaw Adrok's dungeon, he learned dark arts to assist his father. The most useful of these skills was that of memory manipulation. However, those sinister spells along with his death-steeped life warped his soul, manifesting as the infliction of unnecessary suffering to prisoners.

In time, he joined a fringe cult fixated upon the more obscure parts of Adrok's history, such as Queen Trinity's brothers. Those fanatics touted they instead of their sister possessed the true privilege of rule and wished to return the kingdom to its rightful course. Jaik, too, embraced this idea.

Mertroy was aware of the cult's danger and hoped to destroy it by storming their headquarters. Unfortunately, Jaik had prepared a trap for her, allowing him to remove all trace of patriotism from her with his fearsome techniques. Now, she turned her blades against her comrades, utterly unaware she was once their commander.

Upon learning of their dilemma, you came running to Adrok's aid and witnessed the tragic scene for yourself. You knew Mertroy was not at fault, but the nation would fall if you did not stop her. Hoping that another miracle would occur, you silently unsheathed your sword...

Epilogue

Eyes blazing with hatred, Mertroy drove her spear through the horror-struck soldiers. The uncontrollable murderous urge led her to paint both the battlefield and herself an infernal red. The once loyal general, feared by all of Adrok's enemies, had her memories destroyed by the rebellious jailer Jaik. Her weapon was the same as that used by the legendary Queen Trinity, but it now tore down the kingdom instead of building it up. Everyone thought it was impossible to save her from her fate as a raging berserker... except you.

From the outset, you felt that you could not call yourself a Hero if you did not save Mertroy. Knowing words would not reach her, you instead clashed blades. She was a formidable opponent, yet your clarity of mind meant you could control the damage of each wound, whether inflicted upon you or her. After several minutes, you judged the time was right to bring the battle to an end and allowed her blade to pierce your chest. Everyone held their breath. Time slowed to a crawl. Your body relaxed, but your gaze remained fixed upon hers. Now was the moment of truth. It was obvious to all, no matter their mental state, that your sublime actions were born of justice itself, unless they were as twisted as Jaik.

As expected, he was eager to take advantage of the situation and eliminate the greatest threat to his scheme. He swiftly picked up a dagger on the ground. Salvador noticed and fired off an arrow, but it was too late. Jaik hurled the missile at you with deadly speed.

However, in the very next moment, a part in the clouds formed and a ray of sunlight cast down upon you. Divine power coursed through your body, bisecting the spear embedded in your chest at the center and repelling Jaik's dagger. Three blades struck the ground, their sound echoing for miles. The miracle of Adrok had happened once more. Just as the gods saved Trinity in recognition of her heart of justice, so they saved you.

As Mertroy witnessed the historic event, a single tear coursed down her cheek. Memories and awareness emerged from the fog of oblivion, and her eyes slowly scanned the tragic scene. The wounds of her fallen comrades were all unmistakably created by her spear. She then looked down upon the three blades at her feet. They told her the rest of the story, and she collapsed into a sobbing heap.

The miraculous light had dispelled the darkness from Adrok, but the lives lost could not be restored. Even so, the fact that the gods had chosen to save Mertroy was yet another miracle. Despite her cruel fate, she was still deemed needed to carry on justice for future generations.

Chapters/Quests

Chapter Zone Energy EXP Coins Boss
1: Winged Pests 1-5 -1 +2 +20~24 Chobla, Young Mage
2: Winged Pests 6-10 -2 +4 +40~48 Chobla, Young Mage
3: Winged Pets 11-15 -3 +6 +60~72 (Flying Gems) Chobla, Young Mage
4: Merciless Cleaver 16-20 -4 +8 +60~72 Grandaxe Elite Andyra
5: Merciless Cleaver 21-25 -5 +10 +80~96 Grandaxe Elite Andyra
6: Merciless Cleaver 26-30 -6 +12 +80~96 (Crusher) Grandaxe Elite Andyra
7: Graceful Combat 31-35 -7 +14 +100~120 Prudent Major Fili
8: Graceful Combat 36-40 -8 +16 +100~120 Prudent Major Fili
9: Flawless Sheen 41-45 -8 +16 +120~144 Momorch the Silvercoat
10: Flawless Sheen 46-50 -9 +18 +120~144 Momorch the Silvercoat

Flawless Sheen

??? -12 +24 +120~144 None

Raid Bosses

Type Name Level Hit Points Time Allotted Damage
Main
Main Dark Sentinel Gangus 1 100 30 minutes 1 x
Main Dark Sentinel Gangus 2 900 30 minutes 1 x
Main Dark Sentinel Gangus 3 1,350 30 minutes 1 x
Main Dark Sentinel Gangus 4 1,500 30 minutes 1 x
Main Dark Sentinel Gangus 5 2,250 30 minutes 1 x
Main Dark Sentinel Gangus 6 4,500 30 minutes 1 x
Main Dark Sentinel Gangus 7 9,000 30 minutes 1 x
Main Dark Sentinel Gangus 8 15,000 30 minutes 1 x
Main Dark Sentinel Gangus 9 22,500 30 minutes 1 x
Main Dark Sentinel Gangus 10 30,000 30 minutes 1 x
Main Dark Sentinel Gangus 11 45,000 30 minutes 1 x
Main Dark Sentinel Gangus 12 60,000 30 minutes 1 x
Main Dark Sentinel Gangus 13 75,000 30 minutes 1 x
Main Dark Sentinel Gangus 14 90,000 30 minutes 1 x
Main Dark Sentinel Gangus 15 100,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 16 110,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 17 115,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 18 125,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 19 135,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 20 150,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 21 170,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 22 200,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 23 250,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 24 280,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 25 350,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 26 450,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 27 600,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 28 700,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 29 900,000 30 minutes 1 x
Main (Solid Armor) Dark Sentinel Gangus 30 1,600,000 30 minutes 1 x
Special
End Fighting Witch Kadii 1 2,000,000 30 minutes 1 x
End (Spellstreak) Fighting Witch Kadii 1 3,000,000 30 minutes 1 x
Special Chobla, Young Mage 1 35,000 30 minutes 2 x
Special Grandaxe Elite Andyra 1 150,000 30 minutes 2 x
Special Prudent Major Fili 1 1,000,000 30 minutes 2 x
Hidden
Hidden Jaik, Thought Disrupter 1 4,500,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 2 5,000,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 3 5,500,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 4 6,000,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 5 6,600,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 6 7,300,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 7 8,000,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 8 8,800,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 9 9,700,000 2 hours 2 x
Hidden Jaik, Thought Disrupter 10 10,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 11 13,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 12 16,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 13 20,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 14 24,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 15 29,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 16 35,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 17 42,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 18 50,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 19 60,000,000 2 hours 2 x
Hidden (Kneading) Jaik, Thought Disrupter 20 72,000,000 2 hours 2 x
Secret
Secret Mertroy the Mindless 1 14,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 2 17,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 3 20,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 4 24,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 5 29,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 6 35,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 7 42,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 8 50,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 9 60,000,000 2:30 hours 2 x
Secret Mertroy the Mindless 10 66,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 11 78,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 12 94,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 13 110,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 14 130,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 15 155,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 16 190,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 17 230,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 18 280,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 19 340,000,000 2:30 hours 2 x
Secret (Seeing Red) Mertroy the Mindless 20 410,000,000 2:30 hours 2 x

Rewards

Daily Ranking

Rank Reward
1
2-10
11-20
21-50
51-100
101-400
401-1,000
1,001-5,000
5,001-10,000
10,001-15,000

Half-Time

Rank Reward
1-3
4-6
7-15
16-30
31-60
61-150
151-250
251-350
351-700
701-2,000
2,001-6,000
6,001-10,000
10,001-30,000

Final Rankings

Rank Reward
Lucky (Rank 777 is still called Mega Lucky)
111, 222, 777 Jaik, Thought Disrupter (LR) x 1
1
2-3
4-5
6-10
11-20
21-30
31-50
51-70
71-99
100-150
151-200
201-300
301-450
451-600
601-800
801-1,200
1,201-1,700
1,701-2,300
2,301-3,000
3,001-4,000
4,001-5,000
5,001-7,500
7,501-10,000

Raid Boss Repels

Repel Count Reward
1 LCP Claim Ticket x 1
2 Power Potion (Bound) x 1
3 Energy Drink (Bound) x 1
4 LCP Claim Ticket x 1
5 Energy Drink (Bound) x 1
6 Power Potion (Bound) x 1
8 Dragon King Egg x 1
10 Energy Drink (Bound) x 1
12 LCP Claim Ticket x 1
14 Mighty Young Dragon (UR) x 1
16 Energy Drink (Bound) x 1
18 Crystals x 80
20 50% UR Ticket x 1
23 Energy Drink (Bound) x 1
26 LCP Claim Ticket x 1
30 Energy Drink (Bound) x 1
35 Energy Drink (Bound) x 1
40 Power Potion (Bound) x 1
45 Prosperous Baby Dragon (Rare) x 1
50 Genius Baby Dragon (Rare) x 1
55 Dragon King Egg x 1
60 10% UR Ticket x 3
65 Energy Drink (Bound) x 1
70 Energy Drink (Bound) x 2
75 Power Potion (Bound) x 2
80 Power Potion (Bound) x 3
85 10% UR Ticket x 1
90 Energy Drink (Bound) x 3
100 Crystals x 200
110 Dragon King Egg x 1
120 Power Potion (Bound) x 4
140 Bronze Efreet Shard x 1
160 Crystals x 250
180 Energy Drink (Bound) x 4
200 Genius Young Dragon (UR) x 1
220 Bronze Efreet Shard x 1
240 Power Potion (Bound) x 4
260 50% UR Ticket x 1
280 UR Guaranteed Ticket x 1
300 Bronze Efreet Shard x 2
350 Dragon King Egg x 1
400 Pure White Iuventas (LR) x 1
500 Bronze Efreet Shard x 2
600 Crystals x 1,000
800 Bronze Efreet Shard x 3
1,000 Dragon King Egg x 4
1,500 Martial Baby Dragon x 1
2,500 Martial Baby Dragon x 2
Fighting Witch Kadii 50% UR Ticket x 1
(Spellstreak) Fighting Witch Kadii 24-PWR UR Ticket x 1

Guild Ranking

Rank Damage Req. Reward
1 15,000,000
2-3 15,000,000
4-10 10,000,000
11-20 5,000,000
21-50 1,000,000
51-100 500,000
101-250 100,000
251-500 100,000
501-1,000 100,000
1,001-1,500 100,000

Guild Repels

Repel Count Damage Req. Reward
50 Bosses 1,000,000 Energy Drink (Bound) x 1
100 Bosses 1,000,000 LCP Claim Ticket x 1
200 Bosses 1,000,000 Energy Drink (Bound) x 2
300 Bosses 1,000,000 Power Potion (Bound) x 2
500 Bosses 1,000,000 Energy Drink (Bound) x 2
800 Bosses 1,000,000 Power Potion (Bound) x 2
1,200 Bosses 1,000,000 Power Potion (Bound) x 2
2,000 Bosses 1,000,000 LCP Claim Ticket x 1
3,000 Bosses 1,000,000 UR Guaranteed Ticket x 1
5,000 Bosses 1,000,000 Energy Drink (Bound) x 2
8,000 Bosses 1,000,000 UR Guaranteed Ticket x 1
10,000 Bosses 1,000,000 Energy Drink (Bound) x 2
12,000 Bosses 1,000,000 UR Guaranteed Ticket x 1
14,000 Bosses 1,000,000 Energy Drink (Bound) x 3
20,000 Bosses 1,000,000 Crystals x 500
22,000 Bosses 1,000,000 Crystals x 750
24,000 Bosses 1,000,000 Crystals x 1,000
26,000 Bosses 1,000,000 Crystals x 1,000
28,000 Bosses 1,000,000 Crystals x 1,250
30,000 Bosses 1,000,000 Crystals x 1,500