Talk:Steam Chaos Casino/@comment-5952906-20130401043923

Okay, bear with me... I totally re-vamped this page: At first I edited one table after the other, but found this much too taxing, so I grabbed the entire source and gsed'd the code over and over until I was satisfied. Why? That would be my insanity, don't worry about it. My OCD likes to see consistency, even though I'm sure 90% of you out there won't notice too many changes. Finally, I changed the link in the contributors section to my new blog which sums up all my results since I started collecting. Unfortunately, these numbers are only valid if  every  spin for an entire session is recorded per player. I assure you mine are, but cannot verify these. There are two easy ways to do this and a more difficult way: &#x2014; Amphitere Btw, if editors are simply copying/pasting for each casino session to generate 3 new tables, it's a good idea to double-check the original for errors, typos, mis-representations, inconsistencies, etc... so all the potential problems are not duplicated 50&times;... just my 2&cent;
 * every table is now consistent with the same order of winnings, the same screen width, same sized text/titles, same title formations, header rows, etc...
 * I updated some of the probabilites and totals, which were off in some tables, especially in the older tables. A total spins row was added to every table so others can verify entries easier with a glance alone in the future.
 * I and made all the older N/A results collapsed by default, who wants to look at and scroll through 5 pages of “N/A”? Also collapsed all but the newer Monster Jet Charger results, since that's what people are most interested in seeing.
 * added my results for the past few casino sessions, updated the probabilities to match the new values.
 * filled in all the empty probabilities to values as they stand now, re-calculated all the results and fixed many errors in calculations.
 * added percent signs to all probabilities, modified probabilities to 3 significant digits, regardless of how many the data suggest there should be.
 * changed all blanks and zero values to hyphens, modified the source to get consistent-looking results, don't need a space between number and % sign
 * fixed errors, typos, and inter-table inconsistencies. and on and on and on... I don't remember everything.
 * Easy : spin, spin, spin whenever you want, but leave all gifts in your presents until the session is over, then go through them and record them all at once.
 * Easy : collect mana until you can't battle anymore, then spin and record all at once.
 * Difficult : spin whenever, record whenever, grab presents whenever, and try to remember results when you can't record immediately. Results gathered in this manner are not as useful because every winning forgotten corrupts the data set. We just hope data that comes in this manner is overwhelmed and thus insignificant.