Board Thread:Questions and Answers/@comment-151.213.134.20-20130312172649/@comment-6011882-20130320202226

Melkor75 wrote: I noticed lot of users suggest to avoid splitting points between ATT/DEF ... but anytime in game I do see users having good stats on both, I'm wondering why anyway.

I do believe it makes sense to reach a certian amount on both, then ... just continue with your choice (att or def).

mm75

LOL on a more serious note, I do agree with this last statement. I was told early on to essentially ignore def, which I did, but then realized that really low def makes you an easy target for event treasures (if you plan on competing at all in Odyssey events). Sure you can trap and warn people about it on your info, but you'll still get ignored by a lot of people and have to restock your traps a lot. So I think it's wise unless you don't care about Odyssey's to at least have 200 or so def as an atk player. Then enough energy to get through event quests (like 200-300) and pump everything else into ATK.

The only reason you'd want to pump your def is being a Guild Def leader. That's really the only reason, the benefits of which are probably getting into a high-ranking guild as def leader, and um, notoriety I guess.

Then there's being an energy mule. Focus on Odyssey events only and 500+ energy, with only enough atk and def to barely get by.

In my personal opinion, it's more fun to be well-rounded in order to participate in all events, in which case, you really need to have high atk. The other 2 stats are pretty much flavor to taste. :)