Board Thread:Wiki General Discussion/@comment-5428123-20130904082147/@comment-50.155.128.217-20131027195313

I came here to say what razorblade did for the most part.

It's amazing and sad how many high level players dont understand boost, drop, and efficiency.

If players could reliably come here and just have it laid out for them what the ranked "value" of cards is relative to other cards, this might help stabilize the market price. An example is Sedna vs Mabel. Sedna is overvalued and Mabel is undervalued. Roughly same stats, much better fire boost for mabel, but people are getting 450-500 for sedna and panic sellers are still offering mabel for 250.

Someone asked me indignantly yesterday "Are you trying to tell me a Large Boost is better than a Great Boost?!"

Yes, you obviously have a fire deck, so I'm telling you that.

Collectors:

I'm a big collector. Value is arbitrary.

But I think if there was a simple rating system that took into account:

1. Rarity (Naga, Thief Monsieur Thenardier)

2. Art (Eponine, Noelia)

3. Age (Relentless Plated Cavalry, Soul Overseer Elf)

4. Acquisition (VoL, BR tokens, Box, Reward, etc)

5. Demand (Fleur anyone?)

we might be able to come up with a base value. If people want to overpay or underpay that's up to them. It would help sellers who arent collectors get closer to full value for their cards though. I looked for Soul Overseer forever and then randomly got one in a junk buy :)