Board Thread:LOC General Discussion/@comment-5428123-20131012092358/@comment-76.79.134.150-20131017203158

I've been playing LOC for 450 days now (just got that bonus a few days ago). To be fair, there actually were A LOT of ideas that the player brought up that got eventually got implemented into LOC. Things like better Present List sorting, Card Box to expand player's holding, counter-trades (canceled), auto-enhance/sell, ways to skip various animations....etc. The thing is, implementation of any ideas generated from the player-community takes time. They needed to be tested properly and check for unintended consequences. We can make lots of suggestions now, but it might take months before we'd see it get added to the gameplay.

Furthermore, the fact that they were able to keep adding new features into the game, but is unable to fix the server problem, led me to think there must be something fundamental in the design of their system/engine that makes it extremely difficult to fix. They obviously are not "lazy" or "uncaring" to player's community. It just seems like server issue is the one thing that is out of their hands.