Talk:Raid deck building/@comment-6004604-20140812174451/@comment-6011882-20140813130735

I can't really confirm anything for you, since raid skill activation and damage are so controlled by randomness. But from what I know of how it works, and my personal experience, yes, old raid cards, even the ones with over 10k attack, are slowly becoming useless. A line of 7 PWR 19 6k+ attack is going to end up doing far more damage than 7 PWR 14 10k attack raiders. Sure, you'll spend more ATK power per hit, but more damage = faster boss killing, and that has always been the #1 objective in raid. This is part of why the special evolution cards are more popular (and expensive) than ever. You get a top tier attack card with a skill that also gives you better raid damage through the block skill, which, hot for hit, is going to blow even the skill 12s out of the water.

It's also why they realized that in order to sell more raid card packs, they needed to up the PWR of the raid cards in a way they probably will never need to do with the BR cards. Even the skill 12 wasn't giving people the juice they needed in a raid line, so they discontinued it and upped the pwr and atk of all 3 raid cards.

At the end of the day, though, success in raid comes down to 2 main factors:  How high your atk is, and how much of your life you spend attacking bosses. Card power, efficiency, and raid skill just make it easier, but even with the best raid line in the world you're not going to rank in the event if your ATK is 250 and you only play for 4 hours a day.