Board Thread:Questions and Answers/@comment-6011882-20130418172159/@comment-67.218.17.97-20130422154730

The reason why the prices on iOS is way higher than that of the android platform is this:


 * There are many different ways to get rewards for iOS, versus that of Android. iOS give you reward for, i.e. posting on facebook, twitter, bingo, etc, while Android has nothing like that at all.


 * The net reward for defeating bosses on iOS are a lot as compared to that of Android's. My brother plays on the iOS side and I on the Android side. We were testing with almost exactly the same card deck and setup. We both defeated the same hidden boss, but my brother received (for the purpose of comparison) 5 rares, 15 pp, 3 mdb, and 1 lcp, while I defeated the same hidden boss and I got 5 pp, 1 mdb, and 1 rare (Sharon). The hidden bosses have exactly the same HP and parameters (i.e. double damage and 2 hours limit). Also, the rewards for being in the bottom 3rd rank, for example, is more feasible than that of the bottom 3rd of the Android side.


 * iOS has 5 times or more the number of players than that of the Android; thus the prices will somewhat being affected, but a small percentage.


 * The more paid players there are, the more the increase in price of an item. Even though iOS has 5 times more players than Android, but the ratio of paid players are even more as compared to that of the Android.

The main differences I see that the price of an item on the iOS is way more is because mainly due to point 2 and 4. I hope that this answers some of your questions

Also, I do see that the Android market is adopting the iOS market, which is completely wrong and will rip-off new players who do not know about the price differences between the two platforms. I recently eavesdrop on members from the top 5 guilds. They were actually working together in controlling the prices of the Android side to match closely to that of the iOS side. I remembered a couple of their members saying something like "we should increase the price of cards b/c we are working hard for them and it's not fair that our price is below that of iOS" and "we are the only ones that get the high cards, why not increase price for a profit?" And now the price on most of the high cards is the same price as that of the iOS. You kidding me? Android rewards for bosses are next to nothing compared to that of the iOS, just based on point # 2 above. How can new players afford such cards? Anyway, some points are facts and some are theories. Hope that gives you some kinds of indications.

Cheers!