Talk:Card Raid Efficiency/@comment-6011882-20131010172140/@comment-6011882-20131011184321

Yes, I understand your reasoning and how the math you're describing works. Overall efficiency is important, and as I mentioned, I don't personally advocate for raid cards only, as having two or more solid high damage/high ratio non-raid cards will in fact grant you more damage over time than were you to get more raid skill activations that boost the damage of other raid cards in the line with poor efficiency.

However, I personally think there is more to building a raid line than just looking at pure raid efficiency. For example, I had been using Erebus in my line, whose raid efficiency is actually quite high, but whose damage output is actually less than all of the raid cards that have been released over the past few months. When I replaced her with a PWR 14 Tracy at skill 12 which had much higher attack, but lower efficiency, I could not have been more relieved. Sure, I was spending slightly more PWR for each attack, but I was doing more damage, and on an 18 mil boss, I was able to take them down with fewer hits and in less real time.

So that definitely counts for something, especially given the invariable system crashes and general slowness that we've all felt the wrath of. On the last day of raid having a higher damage output and less attacks to need to land could make the difference between fighting and killing 3 bosses in the last hour before the event ends, and 4 of them, even if long term you end up using a few more PP.

Just something to think about. Not sure how my intangibles work into the discussion about skill acticvation and efficiency.

Regardless, here's really where I'm not understanding your math:

"If u calc the efficiency of a single card based on the new formula, it becomes:

Attack PWR of card/(PWR+5/7)

Because of the new formula, high power cards with atk ratios just slightly lower than low power ones may end up becoming much better. for example:

Xerxes (8890 ATK, PWR 11) with an old efficiency of 808 drops to 759 for raids"

My math goes like this:  8890 / (11 + 5 / 7) =  8890 / (16 / 7) = 8890 / 2.286 =   3888.89

Have I completely forgotten how basic order of operations works? lol.