Talk:(Seduce) Barbara, Ultimate Empress/@comment-71.95.33.217-20130517212934/@comment-98.112.171.131-20130619102945

@Joy.Division:"Basically both Great Drop 20%, Great Boost 25% and ALL the other stat modifiers are always applied to base stats not the stats after they have been modified. Applying this (correct) formula to the base stat of 160,000. The 25% boost would increase the stat by 40,000 and the 20% drop would decrease the stat by 32,000. As you can see the 25% boost is more benificial than the 20% drop."

In reply to this, that is only an illusion that the 25% boost is better, but the point of dueling or battling other players is WINNING. Look at the math, then you will see that regardless of the numbers, at it's MAXIMUM output, they tie completely and absolutely. They work inversely to eachother. So that is true that it would decrease the stat by 32,000 with the 20% drop, but the STRONGER defense the opponent has, that number will start to rise. A person's defense does not fight another person's defense, so comparing them the way you do, does not make any sense. Say a person has 160,000 attack against a person with 160,000 defense. Both skills will have you win within 160,000-199,999 range. Both the boost to a single element and the all drop in all defense will win if the enemy has a defense ANYWHERE within 160,000-199,999. The point by point statistics reveal that a boost to a single element gives you more points, but the end result, winning has them tie. Only you don't have to build a single element backline with the defensive drop skill.