Board Thread:Questions and Answers/@comment-6011882-20130418172159

OK, I'm an Android player, and as such, I am only familiar with trading on that server. But while the available cards and events now are roughly the same, the price in pots for a particular card seems to be about 2 x on iOs what it is on Android, with very little exceptions and variation, at least from what I see posted here on this cross-platform Wiki.

I've always found this very curious. And in asking my general question as to why, I'd like to look at it from a different perspective:  Instead of asking why cards have such a higher value to players on iOs, I'd like to know why pots are worth so much less on that platform. Or, to be more precice, why a commodity such as cards, which helps you achieve goals in the game, are so much higher in value to iOs players than potions, which also help you achieve goals in the game?

This is an overly simple example and probably way inaccurate, but let's say that in order to win a base Cheryl for event completion in the current event, on Android I will need to spend roughly 5pp and 5ed, which would justify her value of 10 pots (ignoring the whole bound vs. unbound thing). But given that base Cheryl will be selling for 20 pots on iOs, the only way to justify that sale price is for the average player to need to use 10pp and 10ed in order to win the card. Can this possibly be the case? Does simply having more players on iOs make the game more of a challenge? Or are there other factors at work that completely make potion vs card value on the iOs market so imbalanced?

Any ideas, insight or informed specualtion?  