Board Thread:LOC General Discussion/@comment-5499190-20121204120328/@comment-5917207-20130122222228

This has been an uproar for many reasons - some good and some bad. Regardless of everyone's thoughts and they type of player you are - free, paying, mix, etc. what is done has been done and Applibot will not reverse this. Not saying it was a smart decision or bad because I can see both sides. Here's what Applibot should do to balance this Backline Rule:

Option 1: Limit the amount of duplicate cards to say 2-3 of each kind. This will still make it a trading game and reduce the amount of all of one card. This should restore balance to the market as well. On the other hand, many players will complain who have already stacked up on those rares. But in all honesty, its not that big of a deal. You spent a small amount of potion that you could resale to make it up.

Option 2: Keep the unlimited duplicates so the devs can save some pride in their decision. BUT here's where you correct this - reduce the % power of duplicates. Lets say for example you have 10 PM Umbrals and not in your front line of course. First Umbral will get 80%, second Umbral will get 60%, third Umbral will get 40%, and then ALL duplicate Umbrals will get 20%. This should restore some stablility back in the game and isn't too appealing for players to snatch up more than 2-3 of one card. 20% of 8k attack is pretty much useless lol.