Talk:Card Raid Efficiency/@comment-6011882-20131010172140

Wow, what an epic and detailed assessment of raid line setup and efficiency. Thank you for this.

Having said that, I must admit that I do not subscribe to your math, lol. Okay, I know it is completely correct and should probably be followed by any serious raid player. But for some reason, I just can't see using only 2 raid skillers in a line of 7 cards. I'm thinking in particular about Full Scale attack. We only get 3 per day, and since they operate like a single compounded attack with only 1 "shot" at raid skill activation, I can be relatively certain that if I only put 2 raid cards in my line, I'd have 0 activations at least 2 out of those 3 times, and thus, do minimum damage. I've noticed that since I have 5 out of 7 raid cards in there, on an FSA I very rarely have no skill activation, since the chance of a particular activation is multiplied by the number of cards that "can" activate.

Of course, having the 2 heavy hitters in there gives me a solid base of consistency, which I am happy with. My guild leader, on the other hand, follows the more raid cards = better theory to an extreme. She uses 7 cards, and claims that nearly every attack, be it standard or full-scale, she gets at least 1 raid skill activation. My question to you is, how is this not generally better than a 2-raid-skill raid line, which has the potential to go multiple attacks without seeing a single activation? Of course, the assumption is in all cases that the raid skills are always at 10 or 12, as applicable.

There's also the factor that you don't really mention, which is special evolve cards that are both highly efficient heavy hitters AND raid skill cards, such as Tea Party, Musk, and Neverland. The top player in our guild uses 3 of these, along with 4 of the top pwr 15 or sk 12 cards available. He's shown us screenshots of multiple 15 mil FSA attacks that he's done. Granted, those are also with the sk 10 current event raid card, but I'm sure the other raid skill cards in his line are activating to get his damage output that high.

Again, not disputing any of your findings at all. I guess maybe it's just hard to wrap my head around the idea that using only two of the cards with such a low chance of activation but greatest bosst to overall damage is the way to go.