Board Thread:Suggestions/@comment-5706972-20121213200829/@comment-5896870-20130122170157

Sadly, greed is what drives people to attack others. If they didn't know that some treasures were in fact out of reach to them, then they wouldn't attack others. LoC should solve this by making the treasures that you get out of quests random, therefore limiting the amount of attacks on other players and increasing the amount of treasures in the game. They would thusforth satisfy a portion of the players' greed while at the same time, ensuring partial harmony among players.