Talk:Starless and Bible Black/@comment-76.14.44.178-20131001222631/@comment-6011882-20131007143301

I agree, Kat, that the new line makes things a lot easier, especially with the def card boost. Although I must say I'm not entirely in agreement with your front line strategy of being heavy on heavy hitters and light on raid cards. But I guess that's the beauty of it:  Personal taste. :)  Your school of thought seems to aim for consistency in high damage output, with the occasional raid boost.  I happen to think 2 or 3 raid cards out of 7 is way too few.  Especially when dropping a Full Scale, if no raid cards activate, you're stuck doing minimum damage more often than not.  Right now I'm using 4 raiders out of 7, and I still don't see raid activation quite as often as I'd like, so I'm planning to pick up a sk 12 Tracy after this event.  Having two heavies in there to me will give enough damage consistency to balance out the randomness of the raid skills.

My guild leader takes the raid skill strategy to an extreme. She puts raid cards in all 7 slots, and claims to ALWAYS get at least one raid card activation. Statistically, 100% of the time is impossible, but I can definitely see 7 cards giving her a very high chance of 1 or more activations.

But again, all about personal taste. :)