Board Thread:Questions and Answers/@comment-6011882-20130308145601/@comment-6011882-20130308210831

Ah, I think it's a bit clearer now. So basically, I have to think of it as individual card attack vs. defending player element:

Forest attacks water:  Attacker forest cards get +5%. Attacker water/fire cards get nothing. Defender gets nothing.

Water attacks forest:  Attacker water cards get -???%. Attacker forest/fire cards get nothing. Defender gets nothing.

Water attacks fire:  Attacker water cards get +5%. Attacker forest/fire cards get nothing. Defender gets nothing.

Fire attacks water:  Attacker fire cards get -???%. Attacker forest/water cards get nothing. Defender gets nothing.

Fire attacks forest:  Attacker fire cards get +5%. Attacker water/forest cards get nothing. Defender gets nothing.

Forest attacks fire:  Attacker forest cards get -???%. Attacker fire/forest cards get nothing. Defender gets nothing.

Forest attacks forest. Both players get nothing.

Water attacks water. Both players get nothing.

Fire attacks fire. Both players get nothing.

So are the above scenarios correct?

Interesting re: raid cards. It would be nice to just use good heavy hitters/raid cards regardless of element in building a raid line.