Talk:Player Suggestions/@comment-5706972-20130706015029

I'm sure I can't claim credit for the 'Full Scale' attack (I called it Onslaught when I sent the idea to the devs)... I honestly think they should take the attack boost off of it, and make it unlimited again. They removed it because people were using less orbs - but it was also making us use MORE pp to kill bosses... Ummm... Shouldn't those even each other out?

Plus - 'Full Scale' should really work at any time, not just when your attack is full... It should just use all that you have left - how hard is that?